


We will deliver cross-platform modding, cross-platform multiplayer and a new account system, informing us about other changes we should consider for ARK II.
#ARK 2 CONSOLES SERIES#
We’ll gain a deep understanding of how well the rendering and lighting techniques work on console, what performance will be like, whether we can optimize and deliver interactive water and foliage on a widescale basis, and much more. In the first trailer, revealed at The Game Awards show in 2020, we learned that Ark 2 would be an Xbox Series X S console launch exclusive. With that in mind, we do not plan to showcase any gameplay / screenshots / videos of ARK II this year however, we intend to keep you informed and engaged in the development process by regularly showcasing more ARK II assets in the months ahead, leading to our gameplay reveal next year.īut! Our desire to push the boundaries of what ARK II is on a next-generation platform has led us to the decision to create an intermediary Unreal Engine 5 ARK product utilizing some of the new technology we are building, allowing us to further our mastery of the new engine and ultimately battle-test some of our riskier technical advancements. Your support and passion are vital to us, and we will continue to work intensively to deliver the ultimate next-gen dinosaur survival experience. We sincerely apologize for this delay and genuinely appreciate your understanding. As we learn more about the engine and develop the sequel, we have adapted our workflows and adjusted our pipelines to accommodate this new next-generation paradigm, and because of everything that involves, we need more time for development. Unreal Engine 5 is incredibly new technology to us (and all developers), and we aim to use this cutting-edge tech to its fullest potential while creating a game with never-before-achieved scope at Studio Wildcard. So why the delay? Our goal is to make ARK II the best game it can be and provide a truly exceptional and rewarding experience for players.
